![]() – as with every season update, this adds a whopping number of new entries, liveries, drivers to choose from and a dedicated championship season.Īs the largest gameplay-related addition, we are adding an “Open season” in Single Player, merging all game content into a “sandbox” season featuring grid customization, with opponent grid mixing option to Custom Race Weekend and Quick Race game modes.Īristotelis, explained what all of this means for racers here etc.Īdding Fanatec GT World Challenge Europe 2021 season as bonus content with all entries, liveries and drivers and championship season, including an updated BOP for participant tracks. Results are an improved and more detailed tyre to kerb simulation, improved springs and dampers interaction at higher rates, improved and more precise FFB refresh etc. At 250kmh the car moves 69 metres every second, meaning with the new physics engine, tyre ground detection occurs every 17cm at such high speeds. While this doesn’t fully impact your FPS, it allows for a 20% improvement from v1.7 in how the car performs on the track. The new 400hz physics engine allows for a much smoother gameplay experience. We’ve also made changes to the tyre temperature window, improvements to traction control, improvements in tyre flex and much more Set-up plays an even more important role and adjusting the camber can greatly alter the grip of the outside, middle and inside of the tyre. ![]() Scrubbing and sliding are not the only things that can further impact wear. Scrubbing the tyres can lead to increased wear and loss of grip, this will reduce the longevity of the rubber and could result in a drop-off in lap times. The new model causes the tyres to be more sensitive over the course of a race which can change a number of things with your possible driving style. ![]() We know many of you have been keen to see them!Īs a quick reminder, v1.8 brings an array of new updates to Assetto Corsa Competizione but most notably: An Improved Tyre Model, a New 400hz Physics Engine and Extended Gameplay! Update v 1.8 launches September 29th on PlayStation 5 and Xbox Series X/S! Today, we have those all-important patch notes. Steer gamma is the setting that majorly messes up with your muscle memory, so, if you are confortable with your settings, I wouldn't change it.Sim racers, it’s almost time to get those race boots and race gloves on and head on track once again! Steer Gamma applies a non-linear curve on the steer angle (more gamma, better control and more range on small inputs at the expense of having too steep of a transition from small to high inputs). Increasing speed sensitivity will allow for better control on high speed corners at the expense of having enough rotation to take the corner (it's a balancing act - 50% is probably too low for the tail happy porsches on some tracks). Speed sensitivity applies a rotation filter based on your car's speed. Both aim to make the wheel travel feel smoother. Steer speed on the other hand applies a delay on your initial input (for values less than 100%). higher values will slow down the wheel speed, making the wheel travel feel smoother). Steer filter increases the time the wheel takes to rotate to the new position based on your input (i.e. Steer filter and steer speed should be changed together, if modified. The settings above also work great on AC (which lacks steer assist). No steer assist will most probably make you slower, but it's much more fun if you want to "feel" the car.
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